Archive for August, 2011

inFamous 2 – Review and Social Comentary


As it is with any sequel, one must compare it to the original. Well, i definitely liked it more then the original, the only complaint that comes to mind (and i haven’t played it since i got the platinum a month ago so i may be forgetting some things)  is that the basic lightning attacks drain your power reserve, but this is balanced by having different and possibly more powerful versions of your basic attack which are gained through spending experience. Which brings me to one of the great things they did by giving a lot more extra powers, which actually brings to mind a complaint. For some of the powers, you spent experience on a more powerful version of the power, but for most of them, it was a similar, but over-all different version of the power that augmented the new elemental power you gained, meaning that for some, i chose to use a lower level power because i preferred the way it worked.

When it came to the story, it was along the same lines of quality. It was a comic book style story that was reminiscent of the x-men storyline. It is further explained and revealed that despite Cole’s super-bad-assedness is obvious, he is not alone. there are others that have the potential to have powers like him called Conduits, and they just need a blast sphere to bring it out of them. In the new city of New Marais – the video game equivalent of New Orleans apparently – the main baddies are a group of red necks calling themselves the Militia who took over policing the city, after a flood that destroyed most of it (sound familiar) turned the place into the anarchy, rendering it kinda in a police state, where they attack people they ‘suspect’ of being Conduits. This ended up being very much a witch hunt, because there was no real way to identify them, much like the mutant story of the X-Men series, except that most Conduits can’t even use powers yet. Also like the X-Men series, whether you chose to be good or evil the decisions tend to be more along the lines of X-Men or Brotherhood of Mutants.

This made sense for most of the game but the ending really annoyed me. I do think that if you hate spoilers you shouldn’t keep reading, but if you do skip to the next paragraph please at least re-read this portion after you have beaten the game, because i do bring up a major complaint here. The final decision comes down to being good and saving the many by allowing the few to die, or being ‘evil’ and allowing the many to die, by saving the few. On the surface at least. This decision really cheesed me off, because to me the few seemed far more valuable than the many. This is definitely a horrible situation either way, and i suppose the question could be posed would you let all the Einsteins die to save everyone else? But it isn’t even that, It’s closer to: Would you let all the humans die so the chimps can go on living. Now i know this really simplified, and could be better related to letting all the mutants die to save all the non-mutants, because the other is more relatable, but i like this one so i’ll go with it. Yes, the mutants are in the minority and a great many people would die, but there are still a lot of mutants that would die too and with them a dramatic leap in evolution. Now, to consider killing either party the benefit the other is ‘evil’ either way, but i don’t think that being forced into a decision like the game does can easily be defined as good or evil. After all, we are not above sacrificing the lives or comfort of ‘lesser beings’ to advanced as a species and we never have. The argument could be made that the reasons it’s different is because the two types are so similar, one coming from the other, but should that matter? Does anyone actually miss our Homo-predecessors, (referring to the species, not the sexuality) or think the world would be better with them still in it? Now i’m not saying that if a ‘better’ species were to evolve that the lessers should be killed off. What i am saying, if the decision needs to be made of who deserves to inherit the earth, should it be the greater parents, or the fewer children. What i am really trying to say is this is not a question of good/evil or right/wrong and to imply that it is is just aggrivating.

Wow that rant went off on a tangent of some thinking philosophy, and i didn’t even pay attention in that class. Anywho, for those that skipped that bit for fear of spoilers, i don’t blame you, but i would like it if you went back to read it later, after beating the game. I would really like to see others’ view on this game and specifically what i brought up about the ending. I really did like the game, and although i didn’t like how black/white the ending was like much of the rest of the game, i did like the idea it brought up, and perhaps that was the whole point.

i did really like the game, and recommend it, even just for a rent/borrow. They did add in a potentially replayability aspect of it, where you could design challenges and play ones other people have made, but i’m not creative enough to enjoy it, and the ones others were making just seemed to be “lets see how many baddies i can cram together, and if anyone can actually beat that many” short answer: “yes” long answer: “once you beat the game, you are extremely powerful, and good enough to take down most challenges, and the enemy AI isn’t good enough to take advantage of being a swarm.” Play though it twice, bot good and bad, both endings are worth seeing, and are drastically different, unlike the first game where both were pretty much a lead-up to this one. If you can, import the good/bad ending from the first one, because there advantages to doing so.

OH! final note, the thing that really drew me to this game was lighting powers, and i have always thought that controlling lightning was the coolest and potentially most versatile of powers (at it’s core electricity control is energy manipulation which is really powerful if you throw some physics into the mix) and in this game you can lift and throw cars all Magnito style. I would only have wished you could manipulate them like Crypto could in Destroy All Humans, but i can understand that it may be more difficult to move something past the basic lift and throw.

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